
Digital artist creating graphics, illustration, and visual media, with developing animation skills in After Effects. Experienced working independently, meeting deadlines, and delivering clear, polished results.
Designing graphics that convey information clearly
Creating visuals that support and enhance a message
Using animation to reinforce visual understanding
Improving clarity, structure, and overall presentation
Official launch trailers and promotional edits showcasing gameplay pacing, branding, and immersive presentation.
High-energy promotional edit built around fast-paced first-person combat, emphasizing rhythm, impact, and motion-driven transitions.Role:
Map creation, concept development, gameplay capture, editing, beat synchronization, and pacing.Structured to build momentum and deliver a strong title reveal aligned with the map’s tone.
Promotional edit created to showcase pacing, gameplay intensity, and visual clarity within a fast-paced multiplayer environment.Role:
Map creation, concept development, gameplay capture, shot selection, editing, pacing, and visual direction.Focused on controlled rhythm, smooth transitions, and maintaining energy without overwhelming the viewer.
Short-form promotional edits created to build anticipation and support larger trailer releases.
Stormfront Skirmish - Teaser Promo ReelShort-form promotional edit designed to build anticipation ahead of the full trailer release.Role:
Concept, editing, and pacing.
Havoc Strike - Teaser Promo ReelHigh-energy short-form edit designed to set the tone and build visual intensity ahead of the full reveal.Role:
Editing and rhythm direction.
Custom animated transition developed for a live stream intro, focused on clean motion, timing, and seamless integration into broadcast software.Role:
Illustration, keyframe animation, and final delivery.

I’m a digital artist and multimedia designer who builds cohesive visual systems across graphics, interface design, illustration, and motion. I approach every project with a focus on clarity, rhythm, and strong visual identity.Storytelling is at the center of my work. I enjoy helping others bring their ideas to life, shaping visuals that communicate tone, energy, and purpose. Whether I’m editing a trailer, designing a custom HUD, or developing branding assets, I aim to create work that feels deliberate and unified.I’m confident working independently and handling projects end-to-end, from early concept to final presentation. I value clear communication, thoughtful iteration, and producing work that stands with intention.
Tools:Photoshop · Procreate · Premiere Pro · After Effects (Developing)
Maya · Substance 3D Painter
Open to part-time, full-time, and freelance opportunities.If you’re interested in working together or would like to discuss a role, feel free to reach out. I’m happy to share additional work or provide further details as needed.Typical response time: 1–2 business days.Email: [email protected]